From IPL streamer AskJoshy:
Doors open, shredder demands 150/150, leaves the factories. Doesn’t do anything in mobile form, but when he’s stationary, he deals fast AoE damage in an area that’s very large. Allied troops do not attack. Placed individually. Good for map control and expansion blocking.
Gelon transformation. I haven’t seen much, but it looks like a firebat with a splash not along a line, but along a cone.
Warhoud also has a factor, anti-air rockets like Thor, but with a small (un)spell base damage. Ground attacks are very fast, good for support, don’t mess them up.
The modified swarma looks like a disruption web from a corsair. This is the viper ability. This unit can also cast an ability to make another unit a detector, overseers have been removed from the game. The last ability of the viper requires 100 energy and attracts units to itself, like the scorpion from MK. It is also possible to use units on an array.
Protossian mineral shields ability from https://supremeplaycasino.co.uk/withdrawal/ new unit harassment (Oracle). The ability covers the enemy’s minerals in small shields that must be destroyed, or they themselves disappear after a while.
New nexus ability to protect against early attacks. The ability is used on the building and it can attack (O_O)
Cloning? A replicant can transform himself into an enemy unit at a short distance. Arstosis cloned my warhoud skv shredder and started building a CC. (lol)
Mass recol on nexus
Buried banelings can move underground (OMG)
Kriers removed
Increased speed of hydra (zerg heard again)
Swarm Lords fire broodlings with attack 16, attack speed 0.87
Mothership has been removed from the game.
Ultralisks get a charge like the Zils.(burrow into the ground and quickly crawl towards the enemy)
Few changes with Teamliquid:
Mass recall to nexus for 75 energy
Thor costs 600 minerals and requires a fusion core. You can only build 1, like a mothership
Ultras have a charge with a dig
Corrupters will have an ability against buildings that gives 1 mineral per second and deals 1 dps
Movement upgrade for banelings underground!
Quarries have been removed
The Oracle can see what is being explored in other people’s buildings
After a reclamation, units cannot move for several seconds
Warhound is good against tanks, but has a short attack range
Tohru’s health and attack increased
Instead of attacking through the air, Thor will have a massive bombardment ability, which requires a separate upgrade
The transformed helion will have more health and shorter range
Disguise for guests now costs a fixed amount of energy, and lasts a certain number of seconds
The Battlecruiser now has an acceleration skill, with a cooldown
Reaper won’t have d8
Reaper will receive health restoration
Viper can plant parasites on friendly units, turning them into detectors
Overseed removed
Increased speed for Hydra
Swarm lord throws something like broodlings, which have 16 damage and .87 attack speed
Mothership removed