The game has a lot of innovations:
-New type of base
-New opponents
-Dynamic camera
-Distribution of soldiers by class
But overall, this is the same XCOM, see for yourself:
In fact, this is the only hope for restarting the series, since they have already sunk into
extreme began to develop FPS
At the same time, this is not the only crap in the series (Almost all games from 1993 to 2012, except for the Ufo series and Terror From The Deep)
The game itself will be released on October 9 this year
I would like to talk about how you played, what feelings you had, memories and whether you are looking forward to a new one
Best comments
Why not? The universe can have different manifestations. Why not have a game with different gameplay in the same universe?? Moreover, the entire history of X-som consists of significant innovations and mutations of games, with the exception of the second part, which needs to be discussed separately, because not everything is so simple there either. Another thing is to call it a “restart”, “rebirth”, a remake, adding postscripts like “in the best traditions, “the name of the first part””, etc. etc., if it is not even close to this, it is somehow wrong, to put it bluntly.
If RA also differed from C&C in the basis of the gameplay, and at the same time was called simply C&C, then it would be called. Making a shooter from a traditionally strategic series is already too much. Moreover, call it after the original.
Which RA are you talking about??
1 https://crazywinnerscasino.co.uk/bonus/ and 2 canon games. And graphically they are similar to the C&C series games.
And RA3 The same Tiborium Pile, only with greater contrast and color. As was the case in other RAs.
And what does visual “similarity” have to do with it, if they are talking about something completely different?.
In fact, this is the only hope for restarting the series, since they have already sunk into
extreme began to develop FPS
What does this have to do with shooter?? An ordinary spinoff… You don’t scream that Red Alert is shit, just because it doesn’t look like C&C visually?
And I believe in shooter X-com, there is no story like with the syndicate when they just took a ride on the title, the developers said “We are making a new X-com with an eye on the previous parts, we pray for them, and I’m sorry that we are making a shooter, but they are in much more demand now” (not literally, but I conveyed the general meaning of their words, I hope)
So why, if they do this with an eye to the previous parts, their aliens are not the same as in the original, why does the action take place in the 50s? Believe me, they wanted to ride on the title just like the syndicate, they just saw that the syndicate was not taken seriously, and Jagged Aliance failed, so you have to postpone the release date of the shooter and announce the strategy, simple logic
The 50s is a very cool setting, but the aliens are different because the aliens in the original looked just stupid
A dynamic camera makes the moments when our soldiers crush aliens more spectacular. How can cosmetic aspects of a game affect turn-based play??
Yeah, because there is shooting while moving, as well as several other quite logical features.
but on the contrary, I don’t trust it, it’s being developed by who knows who, but this is the creators of Civilization, Pirates and other strategies (I just don’t know anymore, but who cares?)
Reputation, you know?
The feelings were the most positive. It’s a pity that the “innovations” in the gameplay were rejected by the players, and after the 4th part, the series “went through the roof”, turning into an unknown something. Although I liked the first four parts, despite strong mutations, they largely retained the basis from the previous parts + one plot branch. There is little hope for a restart of the series, because even UFO: Extraterrestrials did not live up to expectations, and there is nothing to say about a completely commercial project in the current market conditions. Even the presented gameplay video shows a greater resemblance to games from ALTAR, which, although they were good tactical toys and even bore the “X-som” label, were, in fact, not such.